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Minerva Prototype #KB3Dchallenge

Used some Quixel assets to create a quick desolate landscape, and an Unreal Marketplace asset for the stormy sky. The pod to the right is from the Mission to Minerva kit from #Kitbash3D for their challenge. This is one of a few shots I plan to make. I forgot to remove Manny from the scene, but that's okay. He can be used for reference to scale.

Screenshot from UE5 render

Screenshot from UE5 render

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